unreal.ReferenceBoneFrame

class unreal.ReferenceBoneFrame

Bases: StructBase

Reference Bone Frame

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_TwistCorrectiveNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • axis (Axis): [Read-Write]

  • bone (BoneReference): [Read-Write]