unreal.ReferenceBoneFrame
¶
- class unreal.ReferenceBoneFrame¶
Bases:
StructBase
Reference Bone Frame
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_TwistCorrectiveNode.h
Editor Properties: (see get_editor_property/set_editor_property)
axis
(Axis): [Read-Write]bone
(BoneReference): [Read-Write]