unreal.ReceiveDataLinkExecutionFinished

class unreal.ReceiveDataLinkExecutionFinished(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Receive Data Link Execution Finished Delegate Signature

Parameters:

result (DataLinkExecutionResult)

C++ Source:

  • Plugin: DataLink

  • Module: DataLink

  • File: DataLinkExecutorObject.h