unreal.ROscillator¶
- class unreal.ROscillator(pitch: FOscillator = Ellipsis, yaw: FOscillator = Ellipsis, roll: FOscillator = Ellipsis)¶
Bases:
StructBaseDefines FRotator oscillation.
C++ Source:
Plugin: EngineCameras
Module: EngineCameras
File: LegacyCameraShake.h
Editor Properties: (see get_editor_property/set_editor_property)
pitch(FOscillator): [Read-Write] Pitch oscillation.roll(FOscillator): [Read-Write] Roll oscillation.yaw(FOscillator): [Read-Write] Yaw oscillation.
- property pitch: FOscillator¶
[Read-Write] Pitch oscillation.
- Type:
- property roll: FOscillator¶
[Read-Write] Roll oscillation.
- Type:
- property yaw: FOscillator¶
[Read-Write] Yaw oscillation.
- Type: