unreal.RCNetworkAddress
¶
- class unreal.RCNetworkAddress¶
Bases:
StructBase
Utility struct to represent IPv4 Network addresses.
C++ Source:
Plugin: RemoteControl
Module: RemoteControlCommon
File: RemoteControlSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
class_a
(uint8): [Read-Write] Denotes the first octet of the IPv4 address (0-255.xxx.xxx.xxx)class_b
(uint8): [Read-Write] Denotes the second octet of the IPv4 address (xxx.0-255.xxx.xxx)class_c
(uint8): [Read-Write] Denotes the third octet of the IPv4 address (xxx.xxx.0-255.xxx)class_d
(uint8): [Read-Write] Denotes the fourth octet of the IPv4 address (xxx.xxx.xxx.0-255)