unreal.RCNetworkAddress¶
- class unreal.RCNetworkAddress¶
Bases:
StructBaseUtility struct to represent IPv4 Network addresses.
C++ Source:
Plugin: RemoteControl
Module: RemoteControlCommon
File: RemoteControlSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
class_a(uint8): [Read-Write] Denotes the first octet of the IPv4 address (0-255.xxx.xxx.xxx)class_b(uint8): [Read-Write] Denotes the second octet of the IPv4 address (xxx.0-255.xxx.xxx)class_c(uint8): [Read-Write] Denotes the third octet of the IPv4 address (xxx.xxx.0-255.xxx)class_d(uint8): [Read-Write] Denotes the fourth octet of the IPv4 address (xxx.xxx.xxx.0-255)