unreal.RBFDistanceMethod
¶
- class unreal.RBFDistanceMethod¶
Bases:
unreal.EnumBase
Method for determining distance from input to targets
C++ Source:
Module: AnimGraphRuntime
File: RBFSolver.h
- DEFAULT_METHOD¶
Uses the setting of the parent container
- Type
4
- EUCLIDEAN¶
Standard n-dimensional distance measure
- Type
0
- QUATERNION¶
Treat inputs as quaternion
- Type
1
- SWING_ANGLE¶
Treat inputs as quaternion, and find distance between rotated TwistAxis direction
- Type
2
- TWIST_ANGLE¶
Treat inputs as quaternion, and find distance between rotations around the TwistAxis direction
- Type
3