unreal.QuartzCommandQuantization
¶
- class unreal.QuartzCommandQuantization¶
Bases:
unreal.EnumBase
An enumeration for specifying quantization for Quartz commands
C++ Source:
Module: Engine
File: QuartzQuantizationUtilities.h
- BAR¶
(dependent on time signature)
- Type
0
- BEAT¶
(dependent on time signature and Pulse Override)
- Type
1
- DOTTED_EIGHTH_NOTE¶
9
- DOTTED_HALF_NOTE¶
11
- DOTTED_QUARTER_NOTE¶
10
- DOTTED_SIXTEENTH_NOTE¶
8
- DOTTED_WHOLE_NOTE¶
12
- EIGHTH_NOTE¶
4
- EIGHTH_NOTE_TRIPLET¶
14
- HALF_NOTE¶
6
- HALF_NOTE_TRIPLET¶
16
- NONE¶
(Execute as soon as possible)
- Type
19
- QUARTER_NOTE¶
5
- QUARTER_NOTE_TRIPLET¶
15
- SIXTEENTH_NOTE¶
3
- SIXTEENTH_NOTE_TRIPLET¶
13
- THIRTY_SECOND_NOTE¶
2
- TICK¶
(same as 1/32)
- Type
17
- WHOLE_NOTE¶
7