unreal.PyTestChildStruct

class unreal.PyTestChildStruct(bool: bool = False, int: int = 0, float: float = 0.0, enum: PyTestEnum = Ellipsis, string: str = '', name: Name = 'None', text: Text = '', field_path: FieldPath = Ellipsis, struct_field_path: FieldPath = Ellipsis, string_array: Array[str] = [], string_set: Set[str] = [], string_int_map: Map[str, int] = {})

Bases: PyTestStruct

Struct to allow testing of inheritance on Python wrapped types.

C++ Source:

  • Plugin: PythonScriptPlugin

  • Module: PythonScriptPlugin

  • File: PyTest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bool (bool): [Read-Write] Bool

  • bool_defaults_only (bool): [Read-Write] Bool Defaults Only

  • bool_instance_only (bool): [Read-Write] Bool Instance Only

  • enum (PyTestEnum): [Read-Write] Enum

  • field_path (FieldPath): [Read-Write] Field Path

  • float (float): [Read-Write] Float

  • int (int32): [Read-Write] Int

  • legacy_int (int32): [Read-Write] Legacy Int deprecated: LegacyInt is deprecated. Please use Int instead.

  • name (Name): [Read-Write] Name

  • string (str): [Read-Write] String

  • string_array (Array[str]): [Read-Write] String Array

  • string_int_map (Map[str, int32]): [Read-Write] String Int Map

  • string_set (Set[str]): [Read-Write] String Set

  • struct_field_path (FieldPath): [Read-Write] Struct Field Path

  • text (Text): [Read-Write] Text

CONSTANT_VALUE: int

Get Constant Value

Type:

(int32)