unreal.PyTestChildStruct¶
- class unreal.PyTestChildStruct(bool: bool = False, int: int = 0, float: float = 0.0, enum: PyTestEnum = Ellipsis, string: str = '', name: Name = 'None', text: Text = '', field_path: FieldPath = Ellipsis, struct_field_path: FieldPath = Ellipsis, string_array: Array[str] = [], string_set: Set[str] = [], string_int_map: Map[str, int] = {})¶
Bases:
PyTestStructStruct to allow testing of inheritance on Python wrapped types.
C++ Source:
Plugin: PythonScriptPlugin
Module: PythonScriptPlugin
File: PyTest.h
Editor Properties: (see get_editor_property/set_editor_property)
bool(bool): [Read-Write] Boolbool_defaults_only(bool): [Read-Write] Bool Defaults Onlybool_instance_only(bool): [Read-Write] Bool Instance Onlyenum(PyTestEnum): [Read-Write] Enumfield_path(FieldPath): [Read-Write] Field Pathfloat(float): [Read-Write] Floatint(int32): [Read-Write] Intlegacy_int(int32): [Read-Write] Legacy Int deprecated: LegacyInt is deprecated. Please use Int instead.name(Name): [Read-Write] Namestring(str): [Read-Write] Stringstring_array(Array[str]): [Read-Write] String Arraystring_int_map(Map[str, int32]): [Read-Write] String Int Mapstring_set(Set[str]): [Read-Write] String Setstruct_field_path(FieldPath): [Read-Write] Struct Field Pathtext(Text): [Read-Write] Text