unreal.PyTestChildStruct¶
- class unreal.PyTestChildStruct(bool=False, int=0, float=0.0, enum=PyTestEnum.ONE, string='', name='None', text='', string_array=[], string_set=[], string_int_map={})¶
Bases:
unreal.PyTestStructStruct to allow testing of inheritance on Python wrapped types.
C++ Source:
Plugin: PythonScriptPlugin
Module: PythonScriptPlugin
File: PyTest.h
Editor Properties: (see get_editor_property/set_editor_property)
bool(bool): [Read-Write] Boolbool_defaults_only(bool): [Read-Write] Bool Defaults Onlybool_instance_only(bool): [Read-Write] Bool Instance Onlyenum(PyTestEnum): [Read-Write] Enumfloat(float): [Read-Write] Floatint(int32): [Read-Write] Intlegacy_int(int32): [Read-Write] Legacy Int deprecated: LegacyInt is deprecated. Please use Int instead.name(Name): [Read-Write] Namestring(str): [Read-Write] Stringstring_array(Array(str)): [Read-Write] String Arraystring_int_map(Map(str, int32)): [Read-Write] String Int Mapstring_set(Set(str)): [Read-Write] String Settext(Text): [Read-Write] Text