unreal.PurchaseConfirmation
¶
- class unreal.PurchaseConfirmation(package_name='', type=PurchaseType.CONSUMABLE)¶
Bases:
unreal.StructBase
Purchase Confirmation
C++ Source:
Plugin: MagicLeap
Module: MagicLeap
File: InAppPurchaseComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
package_name
(str): [Read-Write] ! This is the name of the item from where this purchase originated.type
(PurchaseType): [Read-Write] ! This is the type of purchase.
- property package_name¶
[Read-Only] ! This is the name of the item from where this purchase originated.
- Type
(str)
- property type¶
[Read-Only] ! This is the type of purchase.
- Type