unreal.ProxyNormalComputationMethod
¶
- class unreal.ProxyNormalComputationMethod¶
Bases:
unreal.EnumBase
EProxy Normal Computation Method
C++ Source:
Module: Engine
File: MeshMerging.h
- ANGLE_WEIGHTED¶
0
- AREA_WEIGHTED¶
1
- EQUAL_WEIGHTED¶
2