unreal.PropertyPathTestObject¶
- class unreal.PropertyPathTestObject(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectProperty Path Test Object
C++ Source:
Module: PropertyPath
File: PropertyPathHelpersTest.h
Editor Properties: (see get_editor_property/set_editor_property)
bool(bool): [Read-Write]enum_four(PropertyPathTestEnum): [Read-Write]enum_one(PropertyPathTestEnum): [Read-Write]enum_three(PropertyPathTestEnum): [Read-Write]enum_two(PropertyPathTestEnum): [Read-Write]float(float): [Read-Write]inner_object(PropertyPathTestObject): [Read-Write]integer(int32): [Read-Write]string(str): [Read-Write]struct(PropertyPathTestStruct): [Read-Write]struct_const_ref(PropertyPathTestStruct): [Read-Write]struct_ref(PropertyPathTestStruct): [Read-Write]
- property inner_object: PropertyPathTestObject¶
[Read-Only]
- Type:
- property struct: PropertyPathTestStruct¶
[Read-Write]
- Type:
- property struct_const_ref: PropertyPathTestStruct¶
[Read-Write]
- Type:
- property struct_ref: PropertyPathTestStruct¶
[Read-Write]
- Type: