unreal.PropertyEditorTestObject¶
- class unreal.PropertyEditorTestObject(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectProperty Editor Test Object
C++ Source:
Module: UnrealEd
File: PropertyEditorTestObject.h
Editor Properties: (see get_editor_property/set_editor_property)
actor_property_array(Array[Actor]): [Read-Write]actor_set(Set[Actor]): [Read-Write]actor_with_meta_class(SoftObjectPath): [Read-Write]always_disabled(int32): [Read-Write]anim_class_interface(AnimClassInterface): [Read-Write]any_material_interface(MaterialInterface): [Read-Write]array_of_edit_inline_new_sm_cs(Array[StaticMeshComponent]): [Read-Write]array_of_structs(Array[PropertyEditorTestBasicStruct]): [Read-Write]array_of_structs_with_edit_condition(Array[PropertyEditorTestBasicStruct]): [Read-Write]array_of_structs_with_inline_condition(Array[PropertyEditorTestEditCondition]): [Read-Write]array_with_edit_condition(Array[Texture2D]): [Read-Write]asset_pointer_with_allowed_and_whitespace(Object): [Read-Write]asset_reference_custom_struct_with_edit_condition(SoftObjectPath): [Read-Write]asset_reference_custom_struct_with_thumbnail(SoftObjectPath): [Read-Write]blendable_interface(BlendableInterface): [Read-Write]bool_property(bool): [Read-Write]bool_property_array(Array[bool]): [Read-Write]byte_property(uint8): [Read-Write]byte_property_array(Array[uint8]): [Read-Write] Bytecategory_inline_edit_condition(bool): [Read-Write]class_property(type(Class)): [Read-Write]class_property_with_allowed(type(Class)): [Read-Write]class_property_with_disallowed(type(Class)): [Read-Write]color_property(Color): [Read-Write]color_property_array(Array[Color]): [Read-Write]component_reference(ComponentReference): [Read-Write]date_time(DateTime): [Read-Write]directory_path(DirectoryPath): [Read-Write]disabled_by_can_edit_change(SoftObjectPath): [Read-Write]disabled_when_flags_is_odd(bool): [Read-Write]double_property(double): [Read-Write]edit_color_set(Set[PropertyEditorTestEditColor]): [Read-Write]edit_condition(bool): [Read-Write]edit_condition_asset_reference_custom_struct_with_edit_condition(bool): [Read-Write]edit_condition_flags(int64): [Read-Write]edit_condition_for_arrays(bool): [Read-Write]edit_condition_for_directory_path(bool): [Read-Write]edit_condition_for_fixed_array(bool): [Read-Write]edit_condition_struct_with_multiple_instances2(bool): [Read-Write]edit_inline_new_static_mesh_component(StaticMeshComponent): [Read-Write]enabled_by_previous(bool): [Read-Write]enabled_when_blue(bool): [Read-Write]enabled_when_category_checked(float): [Read-Write]enabled_when_enum_is2(bool): [Read-Write]enabled_when_enum_is4(bool): [Read-Write]enabled_when_flags_has_two_or_four(bool): [Read-Write]enabled_when_float_greater_than5(bool): [Read-Write]enabled_when_float_less_than10(bool): [Read-Write]enabled_when_int_greater_or_equal5(bool): [Read-Write]enabled_when_int_less_or_equal10(bool): [Read-Write]enabled_when_pink(bool): [Read-Write]enables_next(bool): [Read-Write]enum_as_byte_edit_condition(PropertyEditorTestEnum): [Read-Write]enum_bitflags(int32): [Read-Write]enum_byte_property(PropertyEditorTestEnum): [Read-Write]enum_edit_condition(PropertyEditorTestEditColor): [Read-Write]enum_property(PropertyEditorTestEditColor): [Read-Write]enum_property_array(Array[PropertyEditorTestEnum]): [Read-Write]enum_underscores(PropertyEditorTestUnderscores): [Read-Write]exact_point_or_spot_light_actor_reference(SoftObjectPath): [Read-Write]exactly_point_light_actor_reference(SoftObjectPath): [Read-Write]fixed_array_of_ints(Array[int32]): [Read-Write]fixed_array_with_edit_condition(str): [Read-Write]float_edit_condition(float): [Read-Write]float_property(float): [Read-Write]float_property_array(Array[float]): [Read-Write]float_property_with_clamped_range(float): [Read-Write] This is a custom tooltip that should be shownfloat_range(FloatRange): [Read-Only]float_set(Set[float]): [Read-Write]gigabyte_property(double): [Read-Write]guid(Guid): [Read-Write]has_non_editable_inline_condition(float): [Read-Write]inline_edit_condition_with_meta(float): [Read-Write]inline_edit_condition_with_meta_toggle(bool): [Read-Write]inline_edit_condition_without_meta(float): [Read-Write]inline_property(ComponentMobility): [Read-Write]instanced_struct_array(Array[PropertyEditorTestInstancedStruct]): [Read-Write]instanced_u_object_array(Array[PropertyEditorTestInstancedObject]): [Read-Write]int16_property(int16): [Read-Write]int32_property(int32): [Read-Write]int32_set(Set[int32]): [Read-Write]int32_to_string_map(Map[int32, str]): [Read-Write]int32_to_struct_map(Map[int32, PropertyEditorTestBasicStruct]): [Read-Write]int64_property(int64): [Read-Write]int8_property(int8): [Read-Write]int_point_property(IntPoint): [Read-Write]int_property32_array(Array[int32]): [Read-Write] Integerint_property_with_clamped_range(int32): [Read-Write]int_that_cannot_be_changed(int32): [Read-Only]int_to_custom_map(Map[int32, PropertyEditorTestBasicStruct]): [Read-Write]int_to_enum_map(Map[int32, PropertyEditorTestEnum]): [Read-Write]int_to_sub_struct_map(Map[int32, PropertyEditorTestSubStruct]): [Read-Write]integer_edit_condition(int32): [Read-Write]light_actor_reference(SoftObjectPath): [Read-Write]light_or_static_mesh_actor_reference(SoftObjectPath): [Read-Write] NOTE: intentionally misplaced space in AllowedClasseslight_propagation_volume_blendable(BlendableInterface): [Read-Write] This is an IBlendableInterface that only allows for ULightPropagationVolumeBlendable objectslinear_color_property(LinearColor): [Read-Write]linear_color_property_array(Array[LinearColor]): [Read-Write]linear_color_set(Set[LinearColor]): [Read-Write]linear_color_to_string_map(Map[LinearColor, str]): [Read-Write]linear_color_to_vector_map(Map[LinearColor, Vector]): [Read-Write]material_no_thumbnail(MaterialInterface): [Read-Write]material_or_texture_asset_reference(SoftObjectPath): [Read-Write]matrix_property(Matrix): [Read-Write]name_property(Name): [Read-Write]name_property_array(Array[Name]): [Read-Write]name_set(Set[Name]): [Read-Write]name_to_color_map(Map[Name, LinearColor]): [Read-Write]name_to_custom_map(Map[Name, PropertyEditorTestBasicStruct]): [Read-Write]name_to_name_map(Map[Name, Name]): [Read-Write]name_to_object_map(Map[Name, Object]): [Read-Write]nested_array_of_ints(int32): [Read-Write]not_light_actor_reference(SoftObjectPath): [Read-Write]object_property(Object): [Read-Write]object_property_array(Array[Object]): [Read-Write]object_property_array_with_title(Array[PropertyEditorTestInstancedObject]): [Read-Write]object_set(Set[Object]): [Read-Write]object_that_cannot_be_changed(PrimitiveComponent): [Read-Only]object_to_color_map(Map[Object, LinearColor]): [Read-Write]object_to_int32_map(Map[Object, int32]): [Read-Write]only_actors_allowed(Actor): [Read-Write]per_platform_float(PerPlatformFloat): [Read-Write]per_platform_int(PerPlatformInt): [Read-Write]primary_asset_id(PrimaryAssetId): [Read-Write]primary_asset_id_without_thumbnail(PrimaryAssetId): [Read-Write]property_that_hides(ComponentMobility): [Read-Write]rich_curve(RichCurve): [Read-Write]rotator_property(Rotator): [Read-Write]rotator_property_array(Array[Rotator]): [Read-Write]shared_edit_condition(bool): [Read-Write]simple_property_with_edit_condition(int32): [Read-Write]soft_object_path(SoftObjectPath): [Read-Write]static_array_of_ints(int32): [Read-Write]static_array_of_ints_with_enum_labels(int32): [Read-Write]static_mesh_prop(StaticMesh): [Read-Write]string_password_property(str): [Read-Write]string_property(str): [Read-Write]string_property_array(Array[str]): [Read-Write]string_set(Set[str]): [Read-Write]string_that_cannot_be_changed(str): [Read-Only]string_to_actor_map(Map[str, Actor]): [Read-Write]string_to_color_map(Map[str, LinearColor]): [Read-Write]string_to_float_map(Map[str, float]): [Read-Write]string_to_multiline_text_map(Map[str, Text]): [Read-Write]string_to_object_map(Map[str, Object]): [Read-Write]struct(PropertyEditTestTextStruct): [Read-Write]struct_property_array(Array[PropertyEditorTestBasicStruct]): [Read-Write]struct_property_array_with_formatted_title(Array[PropertyEditorTestBasicStruct]): [Read-Write]struct_property_array_with_formatted_title_error(Array[PropertyEditorTestBasicStruct]): [Read-Write]struct_property_array_with_title(Array[PropertyEditorTestBasicStruct]): [Read-Write]struct_property_array_with_title_error(Array[PropertyEditorTestBasicStruct]): [Read-Write]struct_with_inline_condition(PropertyEditorTestEditCondition): [Read-Write]struct_with_multiple_instances1(PropertyEditorTestBasicStruct): [Read-Write]struct_with_multiple_instances2(PropertyEditorTestBasicStruct): [Read-Write]subcategory(bool): [Read-Write]subcategory_advanced(bool): [Read-Write]subcategory_bar_advanced(bool): [Read-Write]subcategory_bar_simple(bool): [Read-Write]subcategory_foo_advanced(bool): [Read-Write]subcategory_foo_simple(bool): [Read-Write]subcategory_last(bool): [Read-Write]subclass_of_texture(type(Class)): [Read-Write]subclass_of_with_allowed(type(Class)): [Read-Write]subclass_of_with_disallowed(type(Class)): [Read-Write]text_password_property(Text): [Read-Write]text_property(Text): [Read-Write]text_property_array(Array[Text]): [Read-Write]texture_or_blendable_interface(Object): [Read-Write] Allows either an object that’s derived from UTexture or IBlendableInterface, to ensure that Object Property handles know how to filter for AllowedClasses correctly.texture_prop(Texture): [Read-Write]this_is_broken_if_its_visible_in_a_details_view(PropertyEditorTestBasicStruct): [Read-Write]timecode_property_array(Array[Timecode]): [Read-Write]timespan(Timespan): [Read-Write]transform_property(Transform): [Read-Write]unsigned_int16_property(uint16): [Read-Write]unsigned_int32_property(uint32): [Read-Write]unsigned_int64_property(uint64): [Read-Write]uses_shared_edit_condition1(float): [Read-Write]uses_shared_edit_condition2(float): [Read-Write]vector2_property(Vector2D): [Read-Write]vector2_property_array(Array[Vector2D]): [Read-Write]vector3_property(Vector): [Read-Write]vector3_property_array(Array[Vector]): [Read-Write]vector4_property(Vector4): [Read-Write]vector4_property_array(Array[Vector4]): [Read-Write]vector_set(Set[Vector]): [Read-Write]vector_to_float_map(Map[Vector, float]): [Read-Write]visible_when_static(bool): [Read-Write]visible_when_stationary(int32): [Read-Write]