unreal.PropertyEditorTestEditCondition
¶
- class unreal.PropertyEditorTestEditCondition¶
Bases:
StructBase
Property Editor Test Edit Condition
C++ Source:
Module: UnrealEd
File: PropertyEditorTestObject.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled_and_visible_when_one
(int32): [Read-Write]flags
(TestEnumFlags): [Read-Write]has_inline_edit_condition
(int32): [Read-Write]inline_edit_condition
(bool): [Read-Write]