unreal.PropertyBlueprintFunctionLibrary

class unreal.PropertyBlueprintFunctionLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Property Blueprint Function Library

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshotFilters

  • File: PropertyBlueprintFunctionLibrary.h

classmethod get_property_name(property_) str

Gets only the property name of a property.

Parameters

property ('undefined') –

Return type

str

classmethod get_property_origin_path(property_) str

Returns a path containing information which class declare the property.

Parameters

property ('undefined') –

Return type

str

load_snapshot_actor(params) Actor

Loads the actor identified by Params. You can use this for advanced filter queries.

Parameters

params (IsDeletedActorValidParams) –

Return type

Actor