unreal.PropertyBindingBindableStructDescriptor¶
- class unreal.PropertyBindingBindableStructDescriptor¶
Bases:
StructBaseDescriptor for a struct or class that can be a binding source or target. Each struct has unique identifier, which is used to distinguish them, and name that is mostly for debugging and UI.
C++ Source:
Plugin: PropertyBindingUtils
Module: PropertyBindingUtils
File: PropertyBindingBindableStructDescriptor.h