unreal.PropertyBindingBindableStructDescriptor

class unreal.PropertyBindingBindableStructDescriptor

Bases: StructBase

Descriptor for a struct or class that can be a binding source or target. Each struct has unique identifier, which is used to distinguish them, and name that is mostly for debugging and UI.

C++ Source:

  • Plugin: PropertyBindingUtils

  • Module: PropertyBindingUtils

  • File: PropertyBindingBindableStructDescriptor.h