unreal.PropertyAnimatorPresetText

class unreal.PropertyAnimatorPresetText(outer: Object | None = None, name: Name | str = 'None')

Bases: PropertyAnimatorCorePropertyPreset

Preset for text property on root text 3d component

C++ Source:

  • Plugin: PropertyAnimator

  • Module: PropertyAnimator

  • File: PropertyAnimatorPresetText.h

Editor Properties: (see get_editor_property/set_editor_property)

  • preset_content (str): [Read-Only] Preset stringify content

  • preset_display_name (Text): [Read-Only] Name used to display this preset to the user

  • preset_format (Name): [Read-Only] Format used for the preset content

  • preset_name (Name): [Read-Only] Name used to identify this preset

  • preset_version (int32): [Read-Only] Version of this preset for diffs