unreal.PropertyAnimatorCounterFormat

class unreal.PropertyAnimatorCounterFormat

Bases: StructBase

Format options used to convert a number to string

C++ Source:

  • Plugin: PropertyAnimator

  • Module: PropertyAnimator

  • File: PropertyAnimatorCounter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • decimal_character (str): [Read-Write] Decimal separator character

  • format_name (Name): [Read-Write] Format friendly name

  • grouping_character (str): [Read-Write] Thousands separator character

  • grouping_size (uint8): [Read-Write] Used to group numbers together like thousands

  • max_decimal_count (uint8): [Read-Write] Maximum number of decimal precision after the decimal separator

  • min_integer_count (uint8): [Read-Write] Minimum number of integer before the decimal separator for padding

  • padding_character (str): [Read-Write] Filling character for leading blanks

  • rounding_mode (PropertyAnimatorCounterRoundingMode): [Read-Write] Whether rounding the number is needed

  • truncate (bool): [Read-Write] Truncate when the value exceeds the display format

  • use_sign (bool): [Read-Write] Add a prefix symbol to show the sign of the number (+, -)