unreal.PropertyAccessChangeNotifyMode
¶
- class unreal.PropertyAccessChangeNotifyMode¶
Bases:
unreal.EnumBase
Enum controlling when to emit property change notifications when setting a property value. note: Mirrored from PropertyAccessUtil.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
- ALWAYS¶
Always notify that a value change has occurred, even if the value is unchanged
- Type
2
- DEFAULT¶
Notify only when a value change has actually occurred
- Type
0
- NEVER¶
Never notify that a value change has occurred
- Type
1