unreal.ProfileGoScenarioAPT

class unreal.ProfileGoScenarioAPT(name: str = '', position: Vector = Ellipsis, orientation: Rotator = Ellipsis, on_begin: str = '', override_commands: str = '', on_end: str = '')

Bases: StructBase

Profile Go Scenario APT

C++ Source:

  • Plugin: AutomatedPerfTesting

  • Module: AutomatedPerfTesting

  • File: ProfileGo.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write]

  • on_begin (str): [Read-Write]

  • on_end (str): [Read-Write]

  • orientation (Rotator): [Read-Write]

  • override_commands (str): [Read-Write]

  • position (Vector): [Read-Write]

property name: str

[Read-Write]

Type:

(str)

property on_begin: str

[Read-Write]

Type:

(str)

property on_end: str

[Read-Write]

Type:

(str)

property orientation: Rotator

[Read-Write]

Type:

(Rotator)

property override_commands: str

[Read-Write]

Type:

(str)

property position: Vector

[Read-Write]

Type:

(Vector)