unreal.ProfileGoCommandAPT¶
- class unreal.ProfileGoCommandAPT(group: str = '', command: str = '', wait: float = 0.0, log: str = '', copy_output_to_game_log: bool = False, wait_for_callback: bool = False)¶
Bases:
StructBaseProfile Go Command APT
C++ Source:
Plugin: AutomatedPerfTesting
Module: AutomatedPerfTesting
File: ProfileGo.h
Editor Properties: (see get_editor_property/set_editor_property)
command(str): [Read-Write]copy_output_to_game_log(bool): [Read-Write]group(str): [Read-Write]log(str): [Read-Write]wait(float): [Read-Write]wait_for_callback(bool): [Read-Write]