unreal.ProceduralVegetationGraph

class unreal.ProceduralVegetationGraph(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGGraph

Procedural Vegetation Graph

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: ProceduralVegetation.h

Editor Properties: (see get_editor_property/set_editor_property)

  • category (Text): [Read-Write]

  • color (LinearColor): [Read-Write] Override of the color for the subgraph node for this graph.

  • debug_flag_applies_to_individual_components (bool): [Read-Write] When true the Debug flag in the graph editor will display debug information contextually for the selected debug object. Otherwise debug information is displayed for all components using a graph (requires regenerate).

  • description (Text): [Read-Write]

  • expose_to_library (bool): [Read-Write]

  • generation_radii (PCGRuntimeGenerationRadii): [Read-Write]

  • graph_customization (PCGGraphEditorCustomization): [Read-Write]

  • has_default_constructed_inputs (bool): [Read-Write] Controls whether the default pins (In, …) are provided data on top-level graphs automatically. Note this will eventually change to be turned off by default.

  • hi_gen_exponential (uint32): [Read-Write] Shifts the grid sizes upwards based on the value, which allows to use larger grids. A value of 1 will effectively use the graph’s Grid-400 values x 2 for the actual Grid-800 sizes and so on.

  • hi_gen_grid_size (PCGHiGenGrid): [Read-Write]

  • ignore_landscape_tracking (bool): [Read-Write] Marks the graph to be not refreshed automatically when the landscape changes, even if it is used.

  • input_node (PCGNode): [Read-Write] Add input/output nodes

  • is_editor_only (bool): [Read-Write] Sets whether this graph is marked as editor-only; note that the IsEditorOnly call depends on the local graph value and the value in all subgraphs, recursively.

  • is_standalone_graph (bool): [Read-Write] When enabled, this graph can be executed outside of the world using an editor execution source.

  • is_template (bool): [Read-Write]

  • landscape_uses_metadata (bool): [Read-Write]

  • nodes (Array[PCGNode]): [Read-Write]

  • output_node (PCGNode): [Read-Write]

  • override_color (bool): [Read-Write]

  • override_title (bool): [Read-Write]

  • title (Text): [Read-Write] Override of the title for the subgraph node for this graph.

  • tool_data (PCGGraphToolData): [Read-Write] Contains the data relevant for PCG Editor Mode usage.

  • use2d_grid (bool): [Read-Write]

  • use_hierarchical_generation (bool): [Read-Write]

  • user_parameters (InstancedPropertyBag): [Read-Write] Parameters