unreal.ProceduralFoliageInstance

class unreal.ProceduralFoliageInstance(location: Vector = Ellipsis, age: float = 0.0, normal: Vector = Ellipsis)

Bases: StructBase

Procedural Foliage Instance

C++ Source:

  • Module: Foliage

  • File: ProceduralFoliageInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • age (float): [Read-Write] Age

  • location (Vector): [Read-Write] Location

  • normal (Vector): [Read-Write] Normal

property age: float

[Read-Write] Age

Type:

(float)

property location: Vector

[Read-Write] Location

Type:

(Vector)

property normal: Vector

[Read-Write] Normal

Type:

(Vector)