unreal.ProceduralFoliageInstance

class unreal.ProceduralFoliageInstance(location=[0.0, 0.0, 0.0], age=0.0, normal=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

Procedural Foliage Instance

C++ Source:

  • Module: Foliage

  • File: ProceduralFoliageInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • age (float): [Read-Write] Age

  • location (Vector): [Read-Write] Location

  • normal (Vector): [Read-Write] Normal

property age

[Read-Write] Age

Type

(float)

property location

[Read-Write] Location

Type

(Vector)

property normal

[Read-Write] Normal

Type

(Vector)