unreal.PostBufferBlurUpdater

class unreal.PostBufferBlurUpdater(outer: Object | None = None, name: Name | str = 'None')

Bases: SlatePostBufferProcessorUpdater

Processor updater that sets the blur strength for a blur processor intra-frame on the renderthread

C++ Source:

  • Module: UMG

  • File: PostBufferBlurUpdater.h

Editor Properties: (see get_editor_property/set_editor_property)

  • gaussian_blur_strength (float): [Read-Write]

  • skip_buffer_update (bool): [Read-Write] True implies we will skip the buffer update & only update the processor. Useful to reset params for processor runs next frame