unreal.PointMovementPathPoint¶
- class unreal.PointMovementPathPoint(basis: PointMovementLocationBasis = Ellipsis, location: Vector = Ellipsis)¶
Bases:
StructBasePoint Movement Path Point
C++ Source:
Plugin: Mover
Module: Mover
File: PointMovementPathPattern.h
Editor Properties: (see get_editor_property/set_editor_property)
basis(PointMovementLocationBasis): [Read-Write] Basis that the location of this point is relative tolocation(Vector): [Read-Write] The location to move toward, relative to the path origin (i.e. root component location by default)
- property basis: PointMovementLocationBasis¶
[Read-Only] Basis that the location of this point is relative to
- Type: