unreal.PointMovementPathPoint

class unreal.PointMovementPathPoint(basis: PointMovementLocationBasis = Ellipsis, location: Vector = Ellipsis)

Bases: StructBase

Point Movement Path Point

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: PointMovementPathPattern.h

Editor Properties: (see get_editor_property/set_editor_property)

  • basis (PointMovementLocationBasis): [Read-Write] Basis that the location of this point is relative to

  • location (Vector): [Read-Write] The location to move toward, relative to the path origin (i.e. root component location by default)

property basis: PointMovementLocationBasis

[Read-Only] Basis that the location of this point is relative to

Type:

(PointMovementLocationBasis)

property location: Vector

[Read-Only] The location to move toward, relative to the path origin (i.e. root component location by default)

Type:

(Vector)