unreal.PlayerViewportCompositingOutput¶
- class unreal.PlayerViewportCompositingOutput(outer=None, name='None')¶
Bases:
unreal.ColorConverterOutputPassUPlayerViewportCompositingOutput
C++ Source:
Plugin: Composure
Module: Composure
File: PlayerViewportCompositingOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
color_converter(CompositingElementTransform): [Read-Write] Color Converterenabled(bool): [Read-Write] Enabledpass_name(Name): [Read-Write] Pass Nameplayer_index(int32): [Read-Write] Player Index