unreal.PlayerMappableKeySettingBehaviors¶
- class unreal.PlayerMappableKeySettingBehaviors¶
Bases:
EnumBaseDefines which Player Mappable Key Setting to use for a Action Key Mapping.
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: EnhancedActionKeyMapping.h
- IGNORE_SETTINGS: PlayerMappableKeySettingBehaviors = Ellipsis¶
Don’t use any Settings even if one is specified in the Input Action.
- Type:
2
- INHERIT_SETTINGS_FROM_ACTION: PlayerMappableKeySettingBehaviors = Ellipsis¶
Use the Settings specified in the Input Action.
- Type:
0
- OVERRIDE_SETTINGS: PlayerMappableKeySettingBehaviors = Ellipsis¶
Use the Settings specified in the Action Key Mapping overriding the ones specified in the Input action.
- Type:
1