unreal.PlasticDeformationEventSignature
¶
- class unreal.PlasticDeformationEventSignature(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Dynamic delegate to use by components that want to route the pasticity deformation event into blueprints
- Parameters
constraint_index (int32) –
C++ Source:
Module: Engine
File: EngineTypes.h