unreal.PlasticDeformationEventSignature

class unreal.PlasticDeformationEventSignature(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Dynamic delegate to use by components that want to route the pasticity deformation event into blueprints

Parameters

constraint_index (int32) –

C++ Source:

  • Module: Engine

  • File: EngineTypes.h