unreal.PlantProfile¶
- class unreal.PlantProfile¶
Bases:
StructBasePlant Profile
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: ProceduralVegetationPreset.h
Editor Properties: (see get_editor_property/set_editor_property)
profile_name(str): [Read-Only]profile_points(Array[float]): [Read-Only]