unreal.Plane¶
- class unreal.Plane(x=0.0, y=0.0, z=0.0, w=0.0)¶
Bases:
unreal.VectorA plane definition in 3D space. note: The full C++ class is located here: EngineSourceRuntimeCorePublicMathPlane.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
w(float): [Read-Write] Wx(float): [Read-Write] Xy(float): [Read-Write] Yz(float): [Read-Write] Z