unreal.PixelStreaming2MediaIOCapture

class unreal.PixelStreaming2MediaIOCapture(outer: Object | None = None, name: Name | str = 'None')

Bases: MediaCapture

Pixel Streaming 2Media IOCapture

C++ Source:

  • Plugin: PixelStreaming2

  • Module: PixelStreaming2

  • File: PixelStreaming2MediaIOCapture.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_state_changed (MediaCaptureStateChangedSignature): [Read-Write] Called when the state of the capture changed.