unreal.PixelStreaming2MediaIOCapture¶
- class unreal.PixelStreaming2MediaIOCapture(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MediaCapturePixel Streaming 2Media IOCapture
C++ Source:
Plugin: PixelStreaming2
Module: PixelStreaming2
File: PixelStreaming2MediaIOCapture.h
Editor Properties: (see get_editor_property/set_editor_property)
on_state_changed(MediaCaptureStateChangedSignature): [Read-Write] Called when the state of the capture changed.