unreal.PixelStreaming2Delegates_NewConnection

class unreal.PixelStreaming2Delegates_NewConnection(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Blueprint delegate type for when a new connection has been made to the session.

Parameters:
  • streamer_id (str)

  • player_id (str)

C++ Source:

  • Plugin: PixelStreaming2

  • Module: PixelStreaming2

  • File: PixelStreaming2Delegates.h