unreal.PixelDepthOffsetMode¶
- class unreal.PixelDepthOffsetMode¶
Bases:
EnumBaseDetermines how the pixel depth offset is evaluated and applied. Must match PODM_LEGACY in MaterialTemplace.ush.
C++ Source:
Module: Engine
File: EngineTypes.h
- PDOM_ALONG_CAMERA_VECTOR: PixelDepthOffsetMode = Ellipsis¶
PDO is applied along the Camera Vector for Depth and World Position altogether.
- Type:
1
- PDOM_LEGACY: PixelDepthOffsetMode = Ellipsis¶
This is the legacy mode where PDO is applied differently for Depth (along View Forward) and world position (along Camera Vector).
- Type:
0