unreal.PhysicsShapeType¶
- class unreal.PhysicsShapeType¶
Bases:
EnumBaseThe type of collision primitive.
C++ Source:
Plugin: PhysicsToolsets
Module: PhysicsToolsets
File: PhysicsAssetToolset.h
- BOX: PhysicsShapeType = Ellipsis¶
2
- CAPSULE: PhysicsShapeType = Ellipsis¶
1
- SPHERE: PhysicsShapeType = Ellipsis¶
0