unreal.PhysicsShapeType

class unreal.PhysicsShapeType

Bases: EnumBase

The type of collision primitive.

C++ Source:

  • Plugin: PhysicsToolsets

  • Module: PhysicsToolsets

  • File: PhysicsAssetToolset.h

BOX: PhysicsShapeType = Ellipsis

2

CAPSULE: PhysicsShapeType = Ellipsis

1

SPHERE: PhysicsShapeType = Ellipsis

0