unreal.PhysicsReplicationMode
¶
- class unreal.PhysicsReplicationMode¶
Bases:
EnumBase
EPhysics Replication Mode
C++ Source:
Module: Engine
File: EngineTypes.h
- DEFAULT: PhysicsReplicationMode¶
Default physics replication.
- Type:
0
- PREDICTIVE_INTERPOLATION: PhysicsReplicationMode¶
Physics replication performing velocity interpolation. Recommendation: Set on actors with a local role of ENetRole::ROLE_SimulatedProxy. Designed to handle local predictive interactions with other actors, especially actors of the local role ENetRole::ROLE_AutonomousProxy. Work in progress, available when Project Settings > Physics Prediction is enabled.
- Type:
1
- RESIMULATION: PhysicsReplicationMode¶
Forward predicted replication by simulating physics and correcting errors through resimulating physics from a correct state in the past. Recommendation: Set on actors with a local role of ENetRole::ROLE_AutonomousProxy. Can be used for both ROLE_AutonomousProxy and ROLE_SimulatedProxy, though not recommended for ROLE_SimulatedProxy due to CPU performance. Work in progress, available when Project Settings > Physics Prediction > Resimulation is enabled.
- Type:
2