unreal.PhysicsPredictionSettings
¶
- class unreal.PhysicsPredictionSettings¶
Bases:
StructBase
Physics Prediction Settings
C++ Source:
Module: Engine
File: PhysicsSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
enable_physics_prediction
(bool): [Read-Write] Enable networked physics predictionenable_physics_resimulation
(bool): [Read-Write] Enable physics resimulationmax_supported_latency_prediction
(float): [Read-Write] Amount of RTT (Round Trip Time) latency for the prediction to support in milliseconds.resimulation_error_threshold
(float): [Read-Write] Distance in centimeters before a state discrepancy triggers a resimulation