unreal.PhysicsPredictionSettings¶
- class unreal.PhysicsPredictionSettings¶
Bases:
StructBasePhysics Prediction Settings
C++ Source:
Module: Engine
File: PhysicsSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
enable_physics_prediction(bool): [Read-Write] Enable networked physics predictionenable_physics_resimulation(bool): [Read-Write] Enable physics resimulationmax_supported_latency_prediction(float): [Read-Write] Amount of RTT (Round Trip Time) latency for the prediction to support in milliseconds.resimulation_error_threshold(float): [Read-Write] Distance in centimeters before a state discrepancy triggers a resimulation