unreal.PhysicsControlNamedForceAndTorqueData

class unreal.PhysicsControlNamedForceAndTorqueData(name: Name = 'None', force_and_torque_data: PhysicsControlForceAndTorqueData = Ellipsis)

Bases: StructBase

Physics Control Named Force and Torque Data

C++ Source:

  • Plugin: PhysicsControl

  • Module: PhysicsControl

  • File: PhysicsControlData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • force_and_torque_data (PhysicsControlForceAndTorqueData): [Read-Write]

  • name (Name): [Read-Write]

property force_and_torque_data: PhysicsControlForceAndTorqueData

[Read-Write]

Type:

(PhysicsControlForceAndTorqueData)

property name: Name

[Read-Write]

Type:

(Name)