unreal.PhysicsControlNamedForceAndTorqueData¶
- class unreal.PhysicsControlNamedForceAndTorqueData(name: Name = 'None', force_and_torque_data: PhysicsControlForceAndTorqueData = Ellipsis)¶
Bases:
StructBasePhysics Control Named Force and Torque Data
C++ Source:
Plugin: PhysicsControl
Module: PhysicsControl
File: PhysicsControlData.h
Editor Properties: (see get_editor_property/set_editor_property)
force_and_torque_data(PhysicsControlForceAndTorqueData): [Read-Write]name(Name): [Read-Write]
- property force_and_torque_data: PhysicsControlForceAndTorqueData¶
[Read-Write]
- Type: