unreal.PhysicsControlAndBodyModifierCreationDatas¶
- class unreal.PhysicsControlAndBodyModifierCreationDatas(controls: None = {}, modifiers: None = {})¶
Bases:
StructBaseCollection of controls and body modifiers, used for creation
C++ Source:
Plugin: PhysicsControl
Module: PhysicsControl
File: PhysicsControlData.h
Editor Properties: (see get_editor_property/set_editor_property)
controls(Map[Name, PhysicsControlCreationData]): [Read-Write]modifiers(Map[Name, PhysicsBodyModifierCreationData]): [Read-Write]