unreal.PersonaPreviewSceneDescription¶
- class unreal.PersonaPreviewSceneDescription(outer=None, name='None')¶
Bases:
unreal.ObjectPersona Preview Scene Description
C++ Source:
Module: Persona
File: PersonaPreviewSceneDescription.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_meshes(DataAsset): [Read-Write] Additional Meshesapplication_method(PreviewAnimationBlueprintApplicationMethod): [Read-Write] Application Method: The method by which a preview animation blueprint is applied, either as an overlay layer, or as a linked instancelinked_anim_graph_tag(Name): [Read-Write] Linked Anim Graph Tag: The tag to use when applying a preview animation blueprint via LinkAnimGraphByTagpreview_animation_blueprint(AnimBlueprint): [Read-Write] Preview Animation Blueprint: The preview anim blueprint to usepreview_controller(type(Class)): [Read-Write] Preview Controller: The method by which the preview is animatedpreview_mesh(SkeletalMesh): [Read-Write] Preview Mesh: The preview mesh to use