unreal.PersonaPreviewSceneDescription¶
- class unreal.PersonaPreviewSceneDescription(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectPersona Preview Scene Description
C++ Source:
Module: Persona
File: PersonaPreviewSceneDescription.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_meshes(DataAsset): [Read-Write]application_method(PreviewAnimationBlueprintApplicationMethod): [Read-Write] The method by which a preview animation blueprint is applied, either as an overlay layer, or as a linked instancelinked_anim_graph_tag(Name): [Read-Write] The tag to use when applying a preview animation blueprint via LinkAnimGraphByTagpreview_animation_blueprint(AnimBlueprint): [Read-Write] The preview anim blueprint to usepreview_controller(type(Class)): [Read-Write] The method by which the preview is animatedpreview_mesh(SkeletalMesh): [Read-Write] The preview mesh to use