unreal.PerlinNoiseShaker
¶
- class unreal.PerlinNoiseShaker(amplitude=1.0, frequency=1.0)¶
Bases:
unreal.StructBase
A perlin noise shaker for a single number.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: PerlinNoiseCameraShakePattern.h
Editor Properties: (see get_editor_property/set_editor_property)
amplitude
(float): [Read-Write] Amplitude of the perlin noise.frequency
(float): [Read-Write] Frequency of the sinusoidal oscillation.