unreal.PerlinNoiseShaker¶
- class unreal.PerlinNoiseShaker(amplitude: float = 0.0, frequency: float = 0.0)¶
Bases:
StructBaseA perlin noise shaker for a single number.
C++ Source:
Plugin: EngineCameras
Module: EngineCameras
File: PerlinNoiseCameraShakePattern.h
Editor Properties: (see get_editor_property/set_editor_property)
amplitude(float): [Read-Write] Amplitude of the perlin noise.frequency(float): [Read-Write] Frequency of the sinusoidal oscillation.