unreal.PerformanceHeadMovementMode

class unreal.PerformanceHeadMovementMode

Bases: EnumBase

EPerformance Head Movement Mode

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanPerformance

  • File: MetaHumanPerformance.h

CONTROL_RIG: PerformanceHeadMovementMode = Ellipsis

Enables the Head Control Switch in the Control Rig to use control rig for the Head Movement

Type:

1

DISABLED: PerformanceHeadMovementMode = Ellipsis

No head movement

Type:

2

TRANSFORM_TRACK: PerformanceHeadMovementMode = Ellipsis

Use a transform track to move the Skeletal Mesh based on its pivot point (root bone)

Type:

0