unreal.PerformanceCaptureSubsystem_OnPCapAssetRenamed¶
- class unreal.PerformanceCaptureSubsystem_OnPCapAssetRenamed(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseMulticast delegate that will execute when an asset is renamed to the asset registry. Returns the FAssetData of the renamed asset.
C++ Source:
Plugin: PerformanceCaptureWorkflow
Module: PerformanceCaptureWorkflow
File: PCapSubsystem.h