unreal.PerformanceCaptureSubsystem_OnPCapAssetAdded¶
- class unreal.PerformanceCaptureSubsystem_OnPCapAssetAdded(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn PCap Asset Added Delegate Signature
- Parameters:
new_asset (AssetData)
C++ Source:
Plugin: PerformanceCaptureWorkflow
Module: PerformanceCaptureWorkflow
File: PCapSubsystem.h