unreal.PerformanceCaptureSubsystem_OnPCapAssetAdded

class unreal.PerformanceCaptureSubsystem_OnPCapAssetAdded(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On PCap Asset Added Delegate Signature

Parameters:

new_asset (AssetData)

C++ Source:

  • Plugin: PerformanceCaptureWorkflow

  • Module: PerformanceCaptureWorkflow

  • File: PCapSubsystem.h