unreal.PerQualityLevelInt
¶
- class unreal.PerQualityLevelInt¶
Bases:
StructBase
Per Quality Level Int
C++ Source:
Module: Engine
File: PerQualityLevelProperties.h
Editor Properties: (see get_editor_property/set_editor_property)
default
(int32): [Read-Write] Defaultper_quality
(Map[int32, int32]): [Read-Write] Per Quality